Realistic time shift

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squeezy
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Realistic time shift

Post by squeezy »

Make time flow the same speed as in real life i.e. one day cycle should last 24 hours. It's better for the roleplay quality, capturing deeper realism as the peak playing hours, which are evening and night, will be nighttime on the server as well and it's going to give off a more aligned impression for the samp & server dynamics as there's not much people and movement on the streets and gangs are more active on late hours.
Last edited by squeezy on Mon Sep 01, 2025 9:16 pm, edited 1 time in total.
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Var
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Re: Realistic time shift

Post by Var »

+
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Manzi
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Re: Realistic time shift

Post by Manzi »

squeezy wrote: Mon Sep 01, 2025 9:14 pm Make time flow the same speed as in real life i.e. one day cycle should last 24 hours. It's better for the roleplay quality, capturing deeper realism as the peak playing hours, which are evening and night, will be nighttime on the server as well and it's going to give off a more aligned impression for the samp & server dynamics as there's not much people and movement on the streets and gangs are more active on late hours.
sure i guess
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cocaine cowboy
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Re: Realistic time shift

Post by cocaine cowboy »

-1 cause if u not in a certain timecyc its always gon be night 4 u
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squeezy
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Re: Realistic time shift

Post by squeezy »

true that, but sections deep at night, so your IC set matters more than what timezone it is in your homeland.
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de1dman
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Re: Realistic time shift

Post by de1dman »

1+ would be cool if u had a command to change the weather just like in sols and lsrp
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estilo
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Re: Realistic time shift

Post by estilo »

- 1

Doesn't have to be same as real life. Everybody got different time zone in the server.

Maybe half speed slower the the current time weather shift we have.

Also I don't think the "weather shift" notif text is necessary, like same in the original gta sa weather change game.
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